A Virtual Art Gallery presented by the Game Development Club (GDC) of CSUN. The Place to join online
and chat with other club members for game nights or club meetings. The VR-Chat world was created by
the GDC club members and all original art was created by CSUN students. Please keep in mind to use
markers if communication is needed among members and be respectful to each other at all times.
**We will not tolerate any misbehavior, any failure to comply will result in everyone blocking you or kicking you from the world. Please don’t be an avatar crasher, it will not make you likable and that won’t make it fun for anyone. Just be nice to everyone and everyone will treat you nice too.**
To join in the VR World you must have a compatible headset or PC laptop to play VR-Chat downloadable
from steam. After Downloading the game and logging in you will need to look for the world
called:
GDC Project Burrito V1.0...
Please keep in mind to use markers if communication is needed among members and be respectful to each other at all times.
1) Download VR-Chat from your app store on the headset. The app store might look different for each headset.
2) Here are links to help learn how to download VRC for each individual headset:
1) Through invite only: click on the links:
2) The links above will guide you to a web page from VRChat where you will need to click on the
invite me button.
3) You will see the blue envelope indicating you have a notification
4) Go to your menu bar.
5) Click the notification bell.
6) Accept the invitation.
7) The World will open, sometimes you have to PRESS GO and Enjoy!
The Game Development Club (GDC) of CSUN wanted to provide a new way for club members to connect online
and feel fully immersed while having fun during meetings without the awkward, silent, boring, long
lectures Zoom meetings provided to university students.
Since the Game Development Club consisted of both computer science majors and art majors it was a
no-brainer that the two combined could make a spectacular virtual place for club members to meet online
and host club meetings, socialize and play games.
Thus, lead to the concept of creating a virtual world on vr-chat with three main rooms. A social room, a
game room, and a conference room inclusive to all students of different backgrounds and accessibility by
allowing virtual markers to be used for students to have the ability to communicate across all rooms.
The game is accessible online through steam under vr-chat worlds for both PC gamers and VR headset
gamers.
We hope that this project lays the foundation for the next generation to come and pick up where we left
off.
This room was intended for a fun social scene where students can play their music in the room by allowing them to have their mics on and be the DJ so that everyone can dance and have fun. In this room you will find the aesthetic dark and vibrant with bright purple and glowing walls, the building might remind you of a nightclub with two floors. Here, you can sit with your friends on the couch by the window or just dance nonstop on the dance floor. This room was designed by Kaery Orellana, Parnian Javid and Angelica Flores.
This room was intended to be an open space where club office members can have club meetings with the community and host events. In here you will find a Dome shaped spaceship building, pavement and collisions within the hovering seats and desks.The aesthetic was inspired to have a futuristic interior design and outdoor road pavement with a relaxing outdoor pond and trees surrounding it. The Room was designed by Steven Gomez, Aaron Alvarez and Angelica Flores.
This room was meant for a fun thrilling scenery, a place to meet and greet students who are interested in discovering a movie theatre, outdoor games and finding the indoor arcade. There are hidden rooms within each building, some empty for space and others filled with some of the world's unknown treasures. This was designed by Roberto Martinez, Anastasia Naydina, and Ryan Bosdet.
Role(s): Program Manager, President, Game Concept Designer, Project Manager
Major: Computer Science
Class of 2021
Role(s): Project Manager Unity/ Web, Game Concept Designer, Game Developer, Web Developer
Major: Computer Science
Class of 2020
Role(s): Lead Artist, Team Leader, 2D/3D Art Modeling, Game Concept Designer
Major: Art
Class of 2022
Role(s): Architecture, Floor Designer, Tester, Editor, Strategic Marketing, Game Concept Designer
Major: CTVA - Emerging Media
Minor: ART - 3D Animation
Class of 2022
LinkedIn: https://www.linkedin.com/in/parnian-javid-71b4a3158/
Website: https://parnianjavid.com/
Role(s): Lead Artist, Team Leader, 2D/3D Art Modeling, Game Concept Designer
Major: Art (Animation Focus)
Class of 2022
LinkedIn: https://www.linkedin.com/in/steven-gomez-1384aa1a1/
Role(s): Lead Artist, Game Concept Designer, 2D/3D Artist, Floor Designer/ Architecture
Major: Art
Class of 2021
Linkedin: https://www.linkedin.com/in/roberto-martinez-7bb309212/
Role(s): Researcher, Game Concept Designer, Tester
Major: Computer Science
Class of 2022
Role(s): Game Developer,Web Developer, 2D/3D Artist, Game Concept Designer, Tester
Major: Computer Science
Class of 2023
LinkedIn: https://www.linkedin.com/in/anastasia-naydina-aa746420b/
Portfolio: https://chopchop.carrd.co/
Role(s): Tech Lead, Web Developer
Major: Computer Science
Class of 2022
Role(s): Tech Lead, Web Designer, Web Developer
Major: Computer Science
Class of 2024
LinkedIn: https://www.linkedin.com/in/yana-zaynullina-590530213/
Role(s): Editor
Major: Computer Science
Class of 2023
Linkedin: https://www.linkedin.com/in/yashira-almanza-valer-9358441b9/
Thanks to igor-tkachenko
for the Couch Asset
Thanks to luke-gibbs for the Rug Asset
Thanks to GlowFox
Games for the Texture Glass Transparent Windows
Thanks to MASH Virtual for the Dark Brown Wooden Tables
Thanks to Barking Dog for the Modular Kit
Thanks to Lemuria for the Desert Plants
Thanks to Dmitriy
Dryzhak for the Low Poly Vehicles Pack
Thanks to BlankfaceStanislav for the Trash Low Poly Cartoon Pack
Thanks to PULSAR BYTES for the Low Poly Crates
Thanks to FlamingSands for the Sample Racer Environment Pack
Thanks to AurynSky for the Low Poly Arcade Machines Pack
Thanks to terlik for the Architectural Fence
Thanks to Josethestoryteller for the Under Construction Sign
Thanks to Laxer for the Low Poly Road Props
Thanks to Unity Technologies for the Standard Assets
Thanks to AndaSoft for the Easy Roads Assets
Thanks to Pixel Games for the Road Blocker Asset
Thanks to VK GameDev for the Asphalt Materials
Thanks to LIGHTSTAR GROUP for the Elegante Osgona Chandelier Asset
Thanks to AnnaHang for the White Marble Tile
Thanks to AnnaHang for the Black Marble Tile
Thanks to Darkmoon_Art for the Carpet Texture
Thanks to trexta01 for the Steel Guard Rail Asset
Thanks to 3DHaupt for the Residential Buildings Set
Thanks to printable_models
for the Broadway Theater Sign With Lights
Thanks to otavio1024 for the Cine Room Model
Thanks to artoonick for the Football Soccer Ball Asset
Thanks to hotter24 for the Football Goal Asset
Thanks to zaurian868 for the Basketball Hoop Asset
Thanks to apocalypse_67 for the Tennis Ball Asset
Thanks to 3DHaupt for the Big Building Asset
Thanks to backlog_s for the Low Poly Buildings Set
Thanks to Wyme for the Picture Frame Asset
Thanks to grayshape for the Cube Prototype
Thanks to Ian MacGillivray for the Balloons Asset
Thanks to printable_models for the Basketball and Baseball Bat